Titanfall (13. March 2014 release)
- IceT-Bag
- [22ndSAS] Server Admin
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- STEAM: icetbag
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I may get it, will wait for your indepth analysis and review
Edit:
Its not gone unnoticed by me that since BF3 those greedy EA bar-stewards have tried to price 'AAA' games like theyre console games.
There is no way in hell im paying £45 for a game. When its on offer for less than £30 I may buy it.
Edit:
Its not gone unnoticed by me that since BF3 those greedy EA bar-stewards have tried to price 'AAA' games like theyre console games.
There is no way in hell im paying £45 for a game. When its on offer for less than £30 I may buy it.
The best defence against software piracy is producing a game worth buying.
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- Back in 13 yrs
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- Joined: Mon Apr 26, 2010 7:09 pm
- STEAM: [22ndSAS] Mr. Plow
- ORIGIN: MrPlowy
- Location: Copenhagen
Here's my indepth prediction: It's either good - okay or bad. So know I can just type a 1 word review when it comes out As for pricing I completely agree that's why I've got it from http://www.kinguin.net/ at £31 ...I may get it, will wait for your indepth analysis and review
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- Back in 13 yrs
- Posts: 488
- Joined: Mon Apr 26, 2010 7:09 pm
- STEAM: [22ndSAS] Mr. Plow
- ORIGIN: MrPlowy
- Location: Copenhagen
Edit: The actual download size is around 20 Gigs. The total space requirement is 50 Gigs due to (according to the developer) uncompressed audio (witch makes the performance better on low-spec PCs)
Reviews scores from around the webz:
Polygon -- 9.5/10
Joystiq -- 4.5/5
Official Xbox Magazine -- 8.5/10
Electronic Gaming Monthly -- 10/10
GameSpot -- 9/10
The Globe and Mail (Toronto) -- 7/10
Videogamer -- 8/10
VentureBeat -- 8.2/10
- IceT-Bag
- [22ndSAS] Server Admin
- Posts: 1959
- Joined: Wed Jun 09, 2004 9:46 am
- STEAM: icetbag
- ORIGIN: IceTBag
- UPLAY: IceT-Bag
- Location: UK
Good old EA, spend millions of pounds on marketing, but underestimate demand for their AAA titles and only spend a tenner on an old intel pentium server with a 1MB connection.
Someone should have told them they will sell more than 5 copies on launch so they could have the proper infrastructure in place!
Someone should have told them they will sell more than 5 copies on launch so they could have the proper infrastructure in place!
The best defence against software piracy is producing a game worth buying.